TheStar interviews Will Wright on Spore
GG: What did you learn from the success of The Sims – perhaps, even a surprising lesson – that made you rethink the game design…
Coverage from the streets of SimCity, the world of MySims, to the forests of SimAnimals.
We also cover non EA/Maxis games including Life by You, the first major competitor to The Sims, and the Cities Skylines franchise.
GG: What did you learn from the success of The Sims – perhaps, even a surprising lesson – that made you rethink the game design…
“We’ve taken people in focus groups all the way through the game,” says Lucy Bradshaw, vice president and general manager at developer Maxis, as well…
So another bad review for Spore Creatures… Here is a portion from the review, thanks to GoNintendo for the find! The problems lie with the…
Spore’s designers have also baked in a sense of wit and humor, something sorely lacking in many games. Initiating a mating sequence in the Creature…
(Frank Gibeau, president of Electronic Arts’ Games Label,) says he can imagine EA using the underlying technology and concepts to create a robust action title,…
If you are still stumbling on Spore and still have a few questions of your own, then run to the Forbes website. They break down…
Just two more days to go for those in North America! I’m going to burst…Must calm down and watch videos thanks to AppScout!
“Spore is probably the coolest, most interesting toy I have ever experienced,” says Seth Schiesel in today’s Times. “But it’s not a great game, and…
Once you’re up and winging around the galaxy, you’ll discover that things never settle into the redundant rhythms that held the other stages back. Each…
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