EA would like to license out Spore’s game engine

BeyondSims BeyondSims Author

(Frank Gibeau, president of Electronic Arts’ Games Label,) says he can imagine EA using the underlying technology and concepts to create a robust action title, a deeper real-time strategy experience and a role- playing game, all built around Spore’s central player-creation concepts.

“What’s so beautiful about Spore is that it’s extremely malleable,” he said. “You could add RPG or action, you could take it to different platforms, like (Web-page) flash games, the PlayStation 3, the Xbox 360, Nintendo’s Wii.

“It really travels well to other platforms.”

The following above is from Kotaku.  I knew the game was going to be a huge hit, but to become a huge milestone and introduce a new game engine for developers?  That is what I am talking about!  But EA, you need to remember, we don’t want shovelware, so be careful on who you lease it to!

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