The writing of Spore
Spore was created by many people – programmers, artists, animators – you name it! However, there is one job that might not be on your…
Released in 2008 by Maxis, Spore allows you to create your unique creature and guide it on an epic journey through a universe of your own creations as you work through five evolutionary phases: Cell, Creature, Tribe, Civilization, and Space.
BeyondSims has archives of Spore news from 2007 onwards, as well as a vast collection of tutorials and downloads!
Spore was created by many people – programmers, artists, animators – you name it! However, there is one job that might not be on your…
Check out the 1UP special below of an interview with 3 Spore developers. Join Lucy Bradshaw and Caryl Shaw with a in-depth discussion of the…
VB: What’s the scope of the Spore franchise as you have spelled it out so far. WW: The fans will point us in that direction.…
Another poor review…sigh…I still want to pick up this game…might have to wait until it hits the bargin bin though! Spore Creatures is a boring…
Shack: Obviously some people might like one stage more than another, considering they are so different in terms of gameplay. Are you worried that someone…
Posting this for Caryl Shaw, courtesy of GamingSteve: Hey there Spore fans in NYC! A national news network is planning to interview people eagerly awaiting…
Huge, and I mean HUGE thanks goes out to Gaming Steve member smjjames for the reminder. I completely forgot! Turn your television on to the…
I applaud the creative marketing person who thought of this idea. EA installed a telescope pointing to a very tiny Spore billboard (14″ x 6″)…
If you jump on over to IGN, you can watch a video interview with Lucy Bradshaw from the Spore launch party. I also uploaded it…
GameSpy: Early in development Will Wright talked about how there was a creative tension among the developers between the “Cute Team” and the “Science Team.”…
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