Source: Sims Nieuws

There are fresh ideas here, though nothing quite as deep as the systems established in the big boy SimCity titles. For starters, the game allows friends to establish sister cities or rival cities, which enables some entertaining cross-border acts of charity or benign sabotage. By visiting other players’ creations and either wreaking havoc or joy the player can decrease or increase their relationship level, unlocking new buildings and gathering special items used to enhance existing structures.