The most conspicuous absence in Sims Medieval is time in any larger sense. Aging, and the corresponding march of life, was one of the most powerfully poignant things to happen to The Sims, and a prominent feature since The Sims 2. Now sim life feels a little emptier without it. You eventually run out of quest points, at which point your kingdom fossilizes as a free play arena. A single sim can escape to be king for the next world, but the rest of them are bounded in a nutshell, counting themselves the kings of infinite time. It’s a gameplay issue, but it’s still a disappointing omission.

review here