The game (as with the original SimAnimals) has one even bigger glaring issue: it’s a dull game. SimAnimals Africa is broken down into two play modes. The first of which is a sort-of “hand of god” mode where you the player can navigate through the quasi-sandbox that makes up each play area and select animals, place rainwater, and shake the heck out of a few trees (oh how fun). The other mode allows you to take control of an animal once it’s become one of your best friends (how cruel). When in control of an animal you can play one animal-specific minigame, wander around the land to befriend and/or mate or hunt and kill other animals in the area. While those last two might sound fairly entertaining (especially the last one), they are deceivingly so.