Why is it that when it comes to complaining about religion they have to go after The Sims series?  There are tons of games worse than simulation games, you’d figure they’d get the least of the problems.  Not so, according to an editor over at the NCRegister:

Sex is remarkably casual in the world of “The Sims 3,” and sleeping with your boss to get a promotion is even a gameplay option. In fact, dishonorable behavior is a perfectly fine choice since the game world is intentionally void of moral limits, although murder, smoking and drugs do not appear.

The designers are creating not so much a game or a narrative, but an environment and set of tools for people to create their own narrative. The assumption is that the gamer brings his or her moral values to the experience.

People can be who they want to be — unless, of course, you want to be a person of faith. Religion and belief still do not figure into the game at all. “The Sims 3” offers perhaps the only town in America without a single church or synagogue.

The game does, in fact, have a single throbbing core value: rampant materialism. It is the pulse at the heart of all “Sims” games. You’re not so much creating a life as you are creating a life upon which to hang lots and lots of stuff. You’re nurturing a tiny consumer.

“The Sims 3” is completely wired into the Internet, allowing you to buy (with real cash) more furniture, cars, clothes and stuff to add to “The Sims 3.” Then, you have to play the game until your characters have enough money to buy the stuff (with sim cash) in the game world.

It’s a world full of routine, mundane and often frustrating tasks where God is absent, love is simulated, and the sole gauge of success is material prosperity.

article here