Back in 1992, SimEarth was an ambitious and admirable undertaking that SimCity fans embraced and enjoyed as the next step in the evolution of the simulation genre — at the time, its restrictions, limited graphics and difficult interface were just the standard. No one would have known to complain. But now, 17 years later, we’ve seen the incredible growth of accessibility in this category of gaming — and it’s impossible to go back. No tutorials, no real help. No reason to waste your time or money. SimEarth is one of those games that we should appreciate for its place in industry history, but not one we should spend time or money on to go back and play. Ignore this release.
Hey, newsflash…Most games that are 17+ years don’t really hold up…unless you’re freakin Shigeru Miyamoto. Can’t believe they gave the game a poor score of 4.0 🙁
I don’t think it’s low rating is entirely due to the game’s limited graphics. It refers to its un-user friendly interface and other negative aspects that could have been made better 17 years ago. So I say the author really tried to give the game an honest rating.
I loved this game back when it was super nintendo, It was way hard back then, I don’t expect it to be any easier. At least we have things like gamefaqs and stuff nowadays. I think the score is a little low. I love hearing the stories from the developers during the production and planning. I forgot where I found it but it sounded like they had a blast making it and giving trichordates a second chance 😛
it’s -> its
dolt
It was fine on Mac.