Wright’s own instincts began with model making as a child and led him toward robotics during his teenage years in the 1970s. He bought an Apple II for the purpose of programming and controlling his robots, eventually getting the chance to play some of the earliest computer simulations and strategy games. Those experiences, along with the Montessori education he received through sixth grade, formed the foundation on which he built his career.
If you hit the link below, you’ll catch a small interview of Will describing his passions, his past work, and his upcoming game Spore. His life is such an interesting read…I hope one day he will release an autobiography of his life for inspiration to upcoming game developers!
That’s a nice article, thanks for the link! Sometimes I envy him, he is able to stay close to all his personal interests, spend time on them, and make truckloads of money doing it.