Just recieved this email from Caryl Shaw, producer of Spore on the SecuROM issue…

Hey Spore Fans –

We wanted to let you know that we’ve been hearing your concerns about the online authentication mentioned earlier this week. I didn’t want to head into the weekend without getting back to you with some information about how Spore is planning on using this new system.

A few things we wanted you to know:

  • We authenticate your game online when you install and launch it the first time.
  • We’ll re-authenticate when a player uses online features, downloads new content or a patch for their game.
  • The new system means you don’t have to play with the disc in your computer. And if you are like me, always losing discs, this will be a huge benefit.
  • You’ll still be able to install and play on multiple computers.
  •  You can play offline.

We do hope that players will play online – sharing creatures, buildings and vehicles with other players is something that is unique to Spore and one of the coolest features of the game. Every day, when I play the Creature Stage, I get to see wacky and awesome new creatures from my Buddies on the team coming over the hill at me and I can’t wait to see what happens when our creative, passionate community starts sharing their creations.

I’d love to write more – but I need to get back to work. We’ve got a game to finish. 🙂


I emailed her back, as the You can play offline point conflicts with the issue of SecuROM having to re-activate your game ever 10 days.  My guess is that is should say You can play offline…for 9 days.  I let you know if I hear any new information.

*UPDATE*  Apparently Kotaku is stating from the letter Caryl send out that we will be getting a modified version of SecuROM without the 10 day activitation.  While that is one small step and a good one, I’d perfer it if they ditched SecuROM entirely, as it causes too many other problems with installation and trying to play the game.