Earlier this summer, I had the opportunity to travel to San Francisco, California to experience a tour of The Sims Studio with teen students participating in a summer program with Girls Who Code. I had no idea what to expect when I arrived, but it couldn’t have been a more delightful experience. The purpose of the tour was to expose the girls various studio jobs, show real world applications of their skills, answer questions, and inspire them in their coding aspirations, and—from what I saw—that mission was accomplished.
From the very beginning the girls—aged 15-17—were encouraged to ask questions, and there was an emphasis on collaboration from the EA advisors throughout the day. I joined a group and rotated with them through all the phases of bringing a game to life, from design to implementation to marketing.
All of the EA advisors were open and inclusive, inviting the girls to email questions and talk to them at lunch, and the girls obliged. They asked the EA team about how they got their jobs and they listened to the paths they took—it wasn’t always a straight or clear path to their current position, but there was an emphasis on learning from every experience.
CONTINUE READING (external link)