Maxis has opened a new area on the SimCity forums dedicated to user generated content, such as mods. They are interested in knowing what mods people are interested in for SimCity.

It’s good to see that Maxis are talking about mods for the game as they are extremely popular with SimCity 4.

Maxis has a long tradition with User Generated Content (UGC) and supporting the UGC community. As is seen with the Sims 3 Exchange and tools we’ve released in the past for SimCity, encouraging the creativity of our players is an important part of what we do. As a matter of fact, there is quite a bit of UGC created for this SimCity by our community and many conversations happening around modding.

We would like to have a discussion with our fans regarding UGC and the creation of “mods” in SimCity under our new forum section called “User Generated Content”. Our goal is to ensure that we provide a place for all of our players to have fun while assuring them that the gameplay experience is safe and has integrity. It’s difficult to determine what makes a “good” or safe mod and what mods cross the line. Clarifying guidelines for UGC will help players understand where that line is and protect both our UGC and non-UGC community. Ultimately we want everyone to have fun with the game, no matter how you play it.

We want to have an open discussion with our community about what you want out of UGC SimCity and hear your thoughts about the first draft of UGC guidelines. The discussion will result in a clear set of final guidelines about the do’s and don’ts to UGC in SimCity.

Continue reading on the forums