Earlier this year, GlassLab revealed the beginnings of its groundbreaking digital game for classrooms across America: a standards-aligned educational version of SimCity designed to support teachers and students in the process of formative assessment.
On Wednesday, May 22 from 4-5pm ET, connect with the GlassLab team again as they demo a playable prototype with a first look at the full feature set! Don’t miss this chance to see the prototype in action, from the challenges students work through in game play to the back-end teacher tools that provide insight into complex problem-solving skills and comprehension.
Speakers include: Michael John, Game Director at GlassLab; Stone Librande, Creative Director at Electronic Arts; Liz Kline, Product Manager at GlassLab; and Greg Bliss, 2D Artist at GlassLab
Join the live conversation to find out:
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How GlassLab is using SimCity to demonstrate complex thinking
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The design choices behind the game
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What’s left to do, and when you can expect to see SimCityEDU in your classroom!