I’m super excited for these future patch fixes. w00t! via SimCity Blog
Currently In Development
We have an update for you, Mayors. We’re currently working on a number of fixes/improvements in our Development Test environment, the majority of which will be added to our next updates.
Once we’re ready to release these fixes, we’ll update this thread with more details.
In the meantime, we’re also working on improvements on our Public Test Server. You can see these changes right now, so we encourage you to try them out on the Test server. Here’s what’s on it right now:
Updates currently on our Public Test Server:
• Join Region Filter: Results will only show regions with available slots.
• Leaderboards: Leaderboards restored.Updates currently in our Development Test environment:
What’s New
• Mayors Mansion: Mayor will now drive his fancy cars to work. Mayor will take his helicopter, limo, or sports car if the modules are present.
• Data maps: Now show in their normal color when a color filter is enabled (unless in a colorblind mode)
• HUD: Now color-corrects when in a colorblind mode.Fixes and Updates
• Cities not Processing/rollbacks: Fix to mitigate the chance of future occurrences of cities not processing and rollbacks.
• Leaderboards: Restoring leaderboards to all servers.
• Invitations: Invitations to join a region should be sent and received more quickly.
• Region Filters: Now sorts regions with available cities to the top
• Tourism: Fixes for unexplained fluctuation of tourists. Tourists more smartly counted on transit.
• Casinos: Casinos tuned so that Gambling will be a more profitable specialty. Players can bulldoze and replace existing casinos to see effects of tuning.
• More Casinos: Raised module limit on Sci-Fi and Sleek Casinos to 6 modules.
• Region Play: Cash gifts can now be received in a bankrupt city.
• Education: Fixed school buses getting stuck at the high school. Existing Schools will fix themselves.
• Education: Fixed school buses picking up students at neighboring cities that didn’t have school bus stops.
• Education: Fix to more accurately track regional student population.
• Education: Fix where kids leaving the school bus stop would teleport to the nearest pedestrian path instead of walking directly into the school.
• Education: University wings now give the proper bonus.
• Recycling: Fix for the Recycling Center where it would sometimes stop working, recycling services will visit other cities.
• Air pollution: Fixed issue where air pollution would appear to come from nowhere. Fix issues where your regional air pollution would be reflected back into your box for a double penalty.
• Fire Service: Fire Trucks don’t clump, dispatch to fires more efficiently.
• Water: Water pumps are now capable of pumping water from rivers at a larger radius so they can take better advantage of the water table in a city.
• Disasters: Cooldown for random disasters: Some players were getting hit too frequently with random disasters, this introduces a cooldown where no random disasters will occur.
• Trade: Fix for trade ports that suddenly stop shipping.
• Transit: Street Cars and Buses go to high volume stops first.
• Transit: A city with residents and public transit will now provide the accurate amount of workers and shoppers to its neighbors.
• Transit: A transit vehicle stuck in a pick-up or drop off loop will now go back to a garage instead of trying to pick up more people.
• Transit: Neighbors buses will now come in lower numbers into the city and do a better job at picking up local passengers first.
• Tuning: Residential-only cities have failure state.
• Budgets: Fixed bug with monthly transactions being used to get around systems pushing back.
Really happy that they keep there fan base updated with what they have been working on. The fixes and updates listed are very pleasing to see!
The major problem I have with all of this is that this should have been done and fixed well BEFORE the game was released. I can no longer support a company that releases half finished products and expecting me and others to beta test and do the work for them. That is NOT how you should treat your customers, and it is NOT an acceptable business practice.
Although I appreciate that they are working hard to fix the game, it’s just wrong to be releasing games in this manner. And as long as people keep buying, EA and other companies will continue to release bug ridden, unfinished games with content left out that they can sell you later at an additional cost.
At some point, you just have to draw a line and say “no more”.
I agree with Starrfoxx. Can you imagine if EA was a company that manufactures airplanes? A lot of people will be either dead or in a coma in the hospital right now.
And they refuses to change the always-online DRM, which is a dealbreaker for me.