New SimCity Update

BeyondSims BeyondSims Author

I’m really not upset by a new update! They are pretty timely!

Update 3/22/2013 – Update 1.8

General

  • Police station can no longer hold more prisoners than the capacity.
  • Added missing roof texture for certain commercial building.
  • Added completion moment cinematic for Great Works.
  • Visiting police cars have avatar of neighbor above them.
  • Arcology Population reflects the population of the Arcology, not the city.
  • Fixed a clog in the pipes where sewage would sometimes get backed up and act jittery.
  • Region Wall will pop up when a new chat message has been received.

Road Improvements

  • Improvements to cases when connecting a new road to an existing road that goes over uneven terrain.
  • Tuned some of the road snapping priorities to address some edge cases where it wasn’t behaving as desired
  • Fixed a case where a new road would sometimes cause an existing road to change its shape drastically.
  • Made Upgrade Roads mini-tutorial appear at appropriate time.
  • Fix to four lane bridge to improve divider line placement.

Text Improvements

  • Clarified alerts about residents not moving in because of high taxes to state if it is residents, commercial businesses, or Industry that won’t move in because of high taxes.
  • Improved text and icons on cities in region view.
  • Updated text for “Become a Suburban City” mission to improve clarity.
  • Updated requirements text for HazMat garage for clarity.

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