SimCity Will Be Released On Mac… Eventually

BeyondSims BeyondSims Author

I was hunting on the EA Jobs website, and SimCity will eventually be ported over to Mac as EA are seeking people to convert assets of the DirectX9 game to the OpenGL Mac version.

SimCity Mac Graphics Programmer

Overview

·         The successful applicant will be expected to work mainly on the graphics code for the Mac version of SimCity but will also be expected to work on other aspects of the Mac project when needed.

Key Responsibilities

·         Converting graphics features from the PC DirectX 9 version of SimCity to the OpenGL Mac version. The converted features must perform well on the Mac hardware that SimCity is targeting. The applicant will be expected to both optimize features and ensure that any hardware configuration issues are addressed.

·         As potentially the most senior member of the Mac programming team, the applicant may be expected to act as a communication bridge between the PC graphics programming team and the other members of the Mac programming team and also help ensure that builds are delivered for production review.

Skills and Qualifications

Required
·         Degree in Computer Science, Mathematics, Physics or a related field
·         Excellent C++ programming knowledge
·         Demonstrable skills in game graphics programming
·         Experience with OpenGL 2.x+ and GLSL on the Mac, with experience of writing, debugging and optimizing shaders
·         DirectX 9/HLSL experience a plus
·         Good communication skills
Desirable
·         Familiarity with Perl
·         Perforce knowledge

Experience and Background

Required
·         5+ years of professional games development experience
·         Experience of working on Mac
·         Multiple shipped titles on PC, Mac or current generation consoles
·         Able to demonstrate the ability to quickly adapt and learn new codebases and systems
·         Shows an understanding of the overall architecture of games from the game code to the content build processes
PROJECTED 9 MONTH CONTRACT

Click here to view the webpage

9 Comments

  1. Sarah Reply

    Ugh…I miss Aspyr ports. They were decent. Though I suppose it’s good that they’re actually PORTING SimCity, not just wrapping it up in Cider and hoping for the best.

  2. Thomas Reply

    That’s great news, just when is “eventually”? lol

  3. James Reply

    SimCity PC in DirectX9? Oh Sh*t
    Why Windows XP in 2013? Windows 8 will be release in October, 2012 –‘

  4. MisterPlumbob Reply

    Wow! Awesome news – I was hoping for an imminent Mac release

  5. Captain THPS4 Reply


    Sarah:

    Ugh…I miss Aspyr ports. They were decent. Though I suppose it’s good that they’re actually PORTING SimCity, not just wrapping it up in Cider and hoping for the best.

    Yeah it’s a good sign…as long as it’s ported decently then I’m okay with this. We can hope they’ll forget about Cider for The Sims 4 too.

  6. Demonguy23 Reply

    Well SimCity appears to be turning to cr*p. Simcity on mac is going to come out on mac later then PC, SimCity on PC is going to be using directX 9, SimCity needs a constant connection and the list goes on. Another game that EA has messed up.

  7. BeyondSims Reply

    A lot of games today still use DirectX 9, games such as CIV5 uses DX9… as long as it plays well I’m not bothered.

  8. indexsp Reply

    It’s pathetic how some people nitpick and laser focus their attention on the game’s flaws. While ignoring much of the great features.

  9. 電子 菸 推荐 Reply

    … [Trackback]

    […] There you can find 33277 additional Info to that Topic: beyondsims.com/2012/06/simcity-will-come-to-mac/ […]

Join the Discussion

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Support BeyondSims

Love BeyondSims? Help keep the lights on!

☕ Buy Me a Coffee