Iron Monkey Talks about The Sims FreePlay

BeyondSims BeyondSims Author

Turns out that PlayFish and/or EA are not to ones that made FreePlay, EA’s new subsidiary Iron Monkey did. Interesting… Anyways, here’s a Q&A between MCV and Iron Monkey.

That makes a lot of sense for an iOS platform. When you’re engaging a time-conscious audience, you wouldn’t want them to be forced to watch a canned animation for 10 seconds in those precious few minutes on the bus.

TH: We tried to also make it so that if a player wanted to spend a couple of hours playing a game they can. You can customise your Sims and houses any time, no matter what your Sims are doing. So you can spend a long time putting your house together, trying different furniture and because the houses are so customisable you can spend a couple of hours easily just doing that.

So where does the paid element of The Sims: Freeplay come into play and how has it been balanced?

TL: All it is is choice. Instead of charging up front like we’ve done for the last three Sims iOS games, we’re just giving people a choice of how they want to spend money in the game.

Continue…

Thanks to our awesome friends at Ricon Del Simmer for the tip!

Join the Discussion

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Support BeyondSims

Love BeyondSims? Help keep the lights on!

☕ Buy Me a Coffee