Originality is sadly no guarantee of gaming quality. 2009’s Spore is a great example. The concept – create and mould lifeforms and take them from ocean floor to universe – was a world away from the shooters ‘n’ sport gaming mainstream. Sadly, despite an engrossing first few hours, Spore never really shook the impression that gameplay was secondary to the concept. This isn’t something that new spin-off title Darkspore can be accused of. While Spore overreached in its ambition, Darkspore is tightly focused in creating a Diablo-style dungeon crawler with tons of customisation. What this means in practice is RSI-inducing amounts of mouse clicking as you guide your creature through never ending amounts of monster-infested locales.

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