Maxis has launched Beta #4 of Darkspore for the weekend, so open up your game and let the patching begin!  Here are the patch notes for the fourth version.

General

  • Significant server upgrade with faster overall performance and more responsive gameplay
  • Added loading message before entering a level or entering a PvP match
  • Proper profile portraits now appear in the PvP arena results screen
  • Fixed a bug where the game considered a player still in a party even after leaving it-
  • Added notification to warn the player when their inventory is full
  • Fixed issues with deleting weapons with the trash can icon
  • XP bar now increments immediately after each kill
  • Fixed issue where the wrong squad is loaded in the squad selector
  • Fixed various crashes
  • Enabled game-wide system notifications
  • Fix for NPC tooltips getting stuck on the screen

Inventory

  • Items in the inventory “Item Store” buyback section are removed each time a planet is started
  • Selling items in the inventory screen is much faster

General Gameplay

  • Improved melee attack animations when chasing another hero in PvP
  • Fixed a bug where horde gates were despawning early
  • Tooltips for linked catalysts are now giving more accurate information
  • Fixed a bug where the final horde would not appear at the end of a planet
  • Fixed a bug where players were getting the “Return to Ship” message before a horde was defeated
  • Pet stats now scale properly when playing co-op
  • Fixed a bug where heroes could get stuck in narrow areas when enlarged by effects like Enrage
  • Reduced overdrive cooldown reduction to 50% from 75%
  • Reduced the bonus to overdrive recharge rate gained while overdrive is active
  • Abilities now display the proper power cost and cooldown times in PvP
  • Cooldown reduction, attack speed scale, and channel time now have a 75% hard cap

NPCs

  • Polaris’ shots now travel faster
  • Fixed the debuff icon on Suppression Mechanoid’s daze
  • Spectral Drifter and Ghostly Tracker are now immune to debuffs during their charges

Heroes
Shared Abilities

  • Phantom Charge now only silences for 1 second in PvP
  • Reduced Lifeforce Siphon damage and damage shield % in PvP
  • Reduced the amount of health drained by Lifeforce Siphon in PvP
  • Reduced healing from Enrage in PvP
  • Increased power cost of Omni Shield
  • Reduced cooldown and duration of Omni Shield in PvP

Andromeda

  • Reduced the cooldown of Repulsion Sphere in PvP
  • Reduced the duration of Gravity Storm

Arakna

  • Reduced the number of projectiles fired by Phantom Burst in PvP

Arborus

  • Thorn Bark no longer gains improvements from strength since it is already % based

Jinx

  • Reduced the bonus damage for feared and terrified enemies on Skullbomb
  • Reduced the cast time of Skullbomb

Lumin

  • Reduced the number of projectiles fired by Webbed Lightning in PvP
  • Fixed a bug that caused Webbed Lightning to not shock enemies
  • Increased the cooldown and reduced the power cost of Webbed Lightning

Maldri

  • There is now a very slight delay before Probability Assault applies a debuff – as a result, a killing blow will no longer incur a debuff from Probability Assault

Revenant

  • Increased the cooldown of Terrifying Curse in PvP

Sage
– Tree of Life no longer benefits from Enrage
– Reduced the damage of Strangling Briars

Wraith

  • Reduced duration of Ghostform in PvP
  • Reduced the casting time of Ghostform

Zrin

  • Increased the damage of Plasma Column in PvP
  • Increased damage and reduced casting time of Meteor Strike