Again, we’ve seen only a character creation screen thus far, and only for the cosmetic options–the personality creation section was locked. As you might expect, you select options from the touch-screen menu on the lower screen–hairstyle, for example–and see those options appear on the upper screen in 3D on the character model. Other features can be adjusted by moving the cursor with the stylus across a set of axes on the lower screen, simultaneously altering nose size and shape, for instance.
The key gimmick is in the face-making section, in which you can take a photograph with the 3DS’s front- or back-facing camera and then have the game automatically create a sim face that approximates your own. You can adjust the result if you like, maybe to edge it closer to a perfect copy of your own mug–lighting conditions seemed to strongly influence the skin colour assigned to your sim, but general face shape seemed to be picked up quite accurately. As a feature, it’s a lot like the 3DS’s own Mii Maker–the photo-based automatic Mii generator shown off at the showcase conference.