As previously mentioned, some aspects of the PC version were bound to be lost in transit. Unfortunately, some of these omissions detract from the overall experience. For instance, The Sims 3 was always rich in scope – its expansive community and continuous map gave the player a sense of the scale on offer. Sadly, the environment has been scaled down with less locations and fewer sims to interact with. A greater concern is the loading times players are forced to endure between locations. This is only an issue when playing with a handful of Sims, as having several different characters scattered across the map sees the game jump back and forth with a delay between each location. Not only does this make it flow at a laboured pace, it also compromises the sense of a unified world, replacing it with a disjointed feel.

Digital Spy – The Sims 3 (PS3) review