Thanks InfiniteSims!

The Wii version of MySims SkyHeroes comes with a full retail price, and the game tries its best to make it worth the cost. The problem is SkyHeroes stretches two relatively shallow, albeit accessible, game types over an excessively long Story mode where their AI problems are put on display over and over again. The multiplayer can be a source of some entertainment, but only lasts as long as the learning curve does–which is to say, not that long. Once players become experienced, it often just becomes a race to see who can gain the strongest power-ups while they’re not flying in circles. This might have worked well as a smaller, more limited, and cheaper product, but as a full retail offering, SkyHeroes never gets off the ground.

You’ve guessed it – another ‘poor’ score…