It would be wrong to dismiss MySims SkyHeroes as a “casual” videogame release, as it proffers just as much depth as any similar kart-style racing game. However, its dressing is most certainly aimed at younger players, and having that in mind it’s impossible to understand why the developers chose to impose such a harsh difficulty on the story mode. Plenty of missions are available, so it’s not as if the developers needed to expand the game’s length artificially, and the Quick Play option is simply little substitute with no measurement of progression offered. MySims SkyHeroes is an enjoyable title, sitting comfortably next to SEGA’s Sonic & SEGA All-Star Racing as a significant competitor to Mario Kart Wii, but while its cartoon visuals and challenging gameplay have been designed as a one-fits-all solution, it may cause just as many problems as it solves.