Nearing the end of reviews for MySims Agents (or I hope so!). Here’s one from ‘Talking About Games‘:
MySims Agents decides that a reasonable explanation would be too…subtle, so it starts to form its own mythos where the events do make sense. Where it does make sense for a character of no determined age and his 14-year-old sidekick would be handed an entire building, where villains will merely give up when presented with non-damning evidence of their wrongdoing, where the butler just happens to be a zombie and the Fox Mulder stand-in is always right. It manages to do so with some crisp writing that you frankly don’t expect to see. It’s typically clever, never maudlin, and even occasionally throws in a joke that no 5-to-10-year-old is never going to get. It’s almost as if the writers gave a damn, very refreshing this far down the chain of derivative spin-off games.
Of course, for as charming and original the writing is, it still hits the wall of skepticism pretty hard every once in a while. A case where you somehow managed to get the mayor to confess by telling him he’s allergic to dandelions is one, and from then on it starts to feel just slightly implausible that the baddies are so inept as to leave all this evidence just lying around. But hey, it wouldn’t be a game without it, and it’s at least entertaining, so I’ll let it pass.