Taking a real-time strategy game and making it work on a console has always been a tricky matter. Maxis and EA took the smart way out by designing the game from the ground up on the Wii and ditching the real-time strategy in favour of an action-adventure. In building the game for Wii the developer were able to use motion controls that are responsive and practical. Spore Hero blends what is useful about the Wii-mote with a traditional controller layout that makes great use of the motion controls, but doesn’t depend on them alone for gameplay.