During key moments, players will have to partake in various mini-games in order to get the desired clue and move the plot forward. If a door is locked, players can pick the lock by playing a sliding puzzle mini-game. If some DNA evidence is found or the agent needs to determine if the element is legit, a “connect the dots” mini-game appears as a form of analysis. In this mini-game, players have to connect the DNA dots in the right order so the evidence can be successfully analyzed. If there’s a machine or object that is essential in solving a mystery, but it is damaged, a mini-game emerges where the player has to properly place the parts. Finally, it wouldn’t be a secret agent game without hacking. If a video camera hides footage of the suspect, or a computer has a vital piece of data, the agent will hack it by guiding a dot of light through a maze.

Nintendo World Report – MySims Agents Wii reviewed