Here’s a portion from an article published at KansasCity.com:
A good (and, somewhat surprisingly, sharply funny) story glues the whole thing together, but the general gist is elementary: Your boss or clients give you a case and a few starting clues, and you need to interview people around town and use your detective tools (at first a rudimentary magnifying glass and crowbar, but eventually some gadgetry that would make 007 proud). There’s some light platforming action, and some of the gadgets give way to brief (and generally fun) mini-games, but the bulk of the game’s demands are cerebral in nature.
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