To be sure, the game feigns to contain at least basic strategy in its combat. You can bite with your creature’s mouth, strike with its claws, spit from a distance, and block. But when every battle immediately devolves to your opponents initiating mindless kamikaze attacks, any notion of strategically choosing the proper type of attack or the right time to block flies out the window: You either respond by pressing against them and mashing the “strike” button until they’re pushed off the stage, or you wait for them to run off the stage in their own in their wild attempts to destroy you.

Sigh…One of these days EA will get it right with a kick-ass DS game.  Unfortunately for the time being, 1UP does not think so.  Check out their review on Spore Hero Arena