A portion from IGN reviewing the Wii version:

EA’s latest effort dons the same stylized presentation as its predecessors. Characters are blocky by design and the locales they inhabit are overrun by primary colors. It looks very similar to the other MySims games and thus, you know what to expect. That said, Agents’ theme and the accompanying characters and environments are far more interesting than the generic lot in the original MySims. You start from the bottom in a city environment and work your way toward snow-filled mountaintops, club-hopping industrial regions and ancient, mountains ruins, to name a few. Each area you visit hides temporarily unattainable passageways and structures — for instance, access to a mad scientist’s locked lab in the industrial zone — a truth that nudges you to keep searching for clues so that you might retrieve the right information or items to open those zones.

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