The traditional ‘Sims’ idea of creation is all but gone, left in the dust by a storyline that is engaging enough for kids and an investigation theme that is addictive for anyone. Never mind that the graphics have been designed with children in mind. Forget that the story is two-dimensional. Once I started solving the cases and pretending to be a spy, it was hard to put the controller down. I wanted to know who was sending love notes to the local salon owner, and which kid started the fire at the pizzeria. And I wanted to put that evil CEO in his place.
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