Your overall goal in MySims Agents is to find the missing pieces of the Nightmare Crown. You’ll do this in classic adventure game style, by traveling to various locations and poking around and solving puzzles until you find the lost pieces. This generally involves solving mysteries relevant to the place that you are exploring. A broken vase might be the clue you need to find the missing piece of the crown, but only if you can figure out who broke the vase. With each new bit of information you find, your handy-dandy notebook will automatically record all the leads for you, allowing you to come back and follow up on mysteries at a comfortable pace. Traveling around mostly involves moving your Sims to various objects and clicking on them to interact. Like LucasArts-style games, not everything you’re going to investigate has a direct purpose. Some may be clues for later events, while others can just house humorous jokes. The gameplay seems reasonable simple, and it should be a solid game for the older and younger sets to play together, with enough complexity to keep an adult’s attention while still being cheerful and easy enough for a kid to enjoy.

For the first time, I’m actually very excited for a MySims game.  I’ll be getting this on or near release day, I hope it lives up to the previews!  Thanks to Planet The Sims for the find.

WorthPlaying – MySims Agents Wii preview