The game is built from the ground up with an easy-to-use creature-creator system in which you can check out your creation in 3D and give it new parts and abilities. There’s some light exploration involved in the game, but we weren’t given any details beyond that. We did get to jump in and watch a battle in the arena against three other creatures. We watched as the EA rep, using the stylus to move, attacked with bites and punches that were mapped to the D pad. The goal is to knock your opponents off of the platform, which is easier if you’ve already taken out a chunk of their health. Special abilities can be executed by holding the shoulder button and drawing with the stylus. A circle around your creature will execute an area attack, and tapping on an enemy individually or drawing a line between them are other ways of getting aggressive.
With E3 one week away, we’re going to be hearing a good amount of information pertaining to Spore Hero Arena as well as Spore Hero. While I know Spore Hero for the Wii will be an instant buy for me, I hope the same can be said for the DS version.