Want to work for Maxis?  Hopefully you have the skills that it takes to join their team.  They’re looking for a Lead Simulation Engineer to work on an unannounced next-generation simulation game!

Maxis is seeking an experienced engineer to lead the development of the core simulation for an unannounced next-generation simulation game. Maxis offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.

Requirements:
* 6+ years of game coding experience on at least two shipped titles
* 3+ years of experience writing efficient, shipping simulation code
* Strong math skills (linear algebra, trigonometry, etc.)
* Fluency in C/C++
* Experience with code and data optimization to improve both memory consumption and performance
* Ability to work productively with other lead engineers and mentor more junior engineers
* Passion for playing games

Plusses:
* Computer science/mathematics/physics or related degree
* Experience with multi-threaded programming
* Experience working on networked games
* Experience with rapid gameplay prototyping

Hmmm..Network games?  I wonder if they’re planning on a Spore 2 with true online interaction (connected to other players) or a new project all-together.  Only time will tell!

Thanks to Space Oddity’s Blog for the heads up!