Morgan Roarty, Spore’s senior producer, spoke with CVG on the topic of Spore and LittleBigPlanet. While there is no “ill-will” between the two companies, Morgan states that while there is a lot to do in LBP as of now, Spore can top that once Galactic Adventures is released. That’s one benefit of PC games – you can expand them….well, I guess they also can expand onto LittleBigPlanet considering the PS3 has a harddrive…
“We’ve had plenty of noise on our day,” he said, later adding, “I was already at Maxis for a couple of years working on Spore before I heard about LittleBigPlanet so I don’t know if they were inspired by us.
“They don’t have anything near our numbers of things created,” he asserted, noting that around 200,000-250,000 creatures, buildings and vehicles are created daily by Spore players.
“I don’t think their base editors are as easily accessible as our editors, I think we really have that on them,” he continued.