Of course, the nice thing about all this choice is that it makes it very easy for stories to spontaneously form in your head. With the huge range of trait combinations and the expanded control over your Sim’s features, colour and shape, Maxis is promising that we’ll be able to build pretty much anyone we like. While I only got to toy around with the game for fifteen minutes or so, it was clear that Sims will have a huge array of actions and interactions: selecting one Sim and clicking on a neighbour was enough to summon a menu of over eight different behaviours. Apparently the AI has been given a major overhaul for this release, so you won’t need to worry so much about telling your little people to eat or go to the toilet– they’re far better at taking care of themselves.

preview here