After installing and playing with the Spore C&C for a while, I did feel that the game benefited from the greater variety of parts available. Still, adding a few dozen body parts to the creature creation tools seems like a disappointingly simplistic approach to sparking creativity in the user community. I couldn’t help but think back to a simpler time, when user-created content was an indie thing that required a fairly rigorous set of digital design skills but was completely and absolutely open-ended. It seems to me that since so much of Spore’s concept revolves around a shared, creative community, limiting players’ creativity with a pre-set collection of materials impedes the growth of the fan base. In other words, I think it’s a big, fat, hairy mistake.
PopMatters – Spore Creepy & Cute Parts review