Darkspore‘s stats aren’t particularly complex, however. There’s the standard health and power, which determine your hit points and “mana.” Strength, dexterity, and mind are the “primary” stats, and each carries its own small benefit. Their main function is to increase the power of your heroes’ skills — sentinels get a damage boost from increased strength, ravagers get a boost from dexterity, and tempests get boosts from mind. Finally, there are three ancillary skills — dodge rating, resist rating, and critical rating. As I said before, these stats are entirely determined by your equipment (aside from the base stats each character starts with, which are all reasonably similar), so your characters only get stronger as you find better equipment.

continue on