Single-player version of SimCity ‘rejected’

BeyondSims BeyondSims Author

As much as I love the new SimCity, I do still believe that there should have been an offline option for those who want it. And it seems that Maxis could have made a separate offline mode…

Source: BBC News

Electronics Arts has said plans to turn SimCity into a single-player game were rejected early in the development of the latest version. The admission comes as players are finding ways to get round the game’s need to be constantly connected.

Lucy Bradshaw, head of SimCity creator Maxis, said an offline, single-player mode did not fit with its “vision” for the urban-planning game. She said many players preferred the multiplayer version of the game.

Player control

In a blogpost, Ms Bradshaw said Maxis could have built a “subset offline mode” for the game that did away with the need to be constantly connected.

Since SimCity was launched on 5 March, many players have blamed the “always online” requirement for causing bugs, in-game glitches and long waits to play the game.

To get around the always-on requirement, some players have tinkered with the game’s computer code to trick it into thinking it is connected when it is being played offline. Others have called on Maxis to produce a stand-alone version of the game.

But Ms Bradshaw said the always-on requirement was “fundamental” to what the company wanted to do with SimCity and it was “designed” with multiplayer in mind. The decision to do this had not come from “corporate and it isn’t a clandestine strategy to control players”, wrote Ms Bradshaw.

Maxis had gone down the multiplayer road to make the simulation more realistic by letting cities in the same virtual landscapes share elements such as pollution, crime and resources such as coal, she said. The multiplayer element was also essential for other aspects of the game, including the building of historic buildings and landmarks and to help players cope with world events and challenges.

There were undoubtedly some players that wanted to build a “single city in isolation” as in older games but just as many were “loving the always-connected functionality”, she said.

9 Comments

  1. Carla Reply

    OK – then I’ll never play this version of Sim City. I don’t think this bothers EA at all, but it doesn’t bother me either 🙂

  2. Starrfoxx Reply

    People like choices, and if you take that away they get rather angry. It’s too bad, because I think this SC has potential. It looks great. But I don’t want to be forced to play online.

  3. Esmeralda Reply

    Then no SimCity for me.

    I do not care for online games.

  4. funnykid Reply

    Sorry, but this game does not fit with my “vision” of what a good city management simulator is. So I’m out.

  5. bettyb Reply

    I agree. As long as it remains an online game, I’m never playing it. I’m not breaking my heart over the lack of it, either. EA’s arrogance annoys me though; this could have been a really good reboot. Typical EA Fail!

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