Oh man what a good read this was. Check out a sample below w/ pic and then head over to SimCity.com to read the rest of the blog by clicking the link below.
Our first prototype disaster in the new SimCity was the meteor shower. It started out as just a single meteor smacking into a residential suburb, but upon seeing it in action, we immediately decided to dial it up to see what would happen. We added some tension by having most of the meteors burn up before they hit the ground—we call these “fizzlers”—but an unpredictable amount of larger, damaging meteors may appear during the sequence.
While we were creating this, out of sheer curiosity I checked to see how often meteors actually cause damage, and it seems rather rare. Wikipedia only notes a few human injuries, a dog in Egypt, and one extremely unfortunate cow. Guess the solar system that SimCity is located in must have far more debris than our own!