Overall, I walked away more than impressed with the way Sims Medieval turned out, despite the issues I’ve mentioned. This one is an easy recommendation for Sims fans; but also questing/adventure game fans will get a kcik out of it. With the different gameplay elements, some unexpected depth, and even the ability to easily remove the more annoying NPC Sims, it adds to the experience, taking what we’ve seen from the main franchise and serving it from a different angle. It might even bring some of the staunch anti-Sims gamers out to take another look at the series. It’s in essence an adventure game built with a Sims core that could find resonance outside of the massive Sims fanbase.