There are 13 karma powers in all, eight “good” ones and five “bad” ones. The first one we saw, called Get Lucky, grants your Sim boosted luck for a limited amount of time, which we used to quickly romance another Sim. We’re told that getting to the “first kiss” stage of a Sims relationship can be a laborious affair, but with karma powers we were able to progress our single mom Sim from introductions to first kiss with the man of her dreams in a matter of seconds.
While the other karma powers vary greatly, they all similarly help speed up the gameplay in various ways, so whenever you’re feeling like a task is getting too tedious, there’s probably a karma power you can call in to hasten the process. These powers do come at a price though, and we’re told that if you use karma powers too frequently – either good ones or bad ones – you’ll be penalized during the “Hour of Reckoning,” which sounds rather ominous.
GamesRadar – The Sims 3: What’s new for consoles
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