Ok, the following creature that you’re about to see may gross you out! I’m not even going to bother with the details of what I think it looks like…rather I suggest to visit Ocean Quigley’s Project Blog or just read below. Once again, special thanks to Jinx from InfiniteSims for passing this info along to me!
The most charismatic creature that came out of Spore’s development was undoubtedly the Intestisaur. It was created by Flux, who interned with us one summer.
The thing was fascinating to watch, but disturbing and creepy. It became our unofficial mascot. Here’s a Maya render of it, after exporting it out of Spore.
And a little animation of it (him? I was never sure about Intestisaur’s gender, but I’ll settle on “him”) walking. The animation system handled him just fine and it was fun to watch him saunter around.