I was told not to expect Soulcalibur. The developers had no illusions that they were making an advanced fighter. Spore Hero is no fully-featured fighting game. It may have a lot of one-on-one arena combat. But it is simpler and streamlined, because, among other reasons, it is targeted to a young audience.
While exploring the game’s lush and loopy outdoors, a player can have their creature kick one of the other creatures in the game world, warping the two into a circular fighting zone that resembles the arena of a 3D fighting game.
Once in the arena, basic button presses and shakes of the Wii remote and nunchuk produce jumps, bites, charge attacks, blocks and a few other moves.
The producer who showed me Spore Hero said that the development team put enough effort into the system to at least make it likely that a skilled player can beat a button masher. Then he beat me.
Ehhh…I don’t know if a full-fledged fighting game should be made. I’m not saying it wouldn’t work – I know it will. I’m just not into fighters that much to be interested.