Will Wright’s Krazy! Lecture

BeyondSims BeyondSims Author

On June 4th, Will Wright spoke at the Vancouver Art Gallery.  He had much to say on games in general in which he classifys them as a form of art.  It’s an interesting read, so check it out.

Game designers suffer from film envy,” postulated Wright, “and many of them want to be film directors.” (More than a few prominent designers have explicitly indicated as such.)

The designer pointed out that the film director knows the future, and can show a relevant causal chain. Games do not tell linear stories in the same way films can, because of the player’s involvement.

“Groundhog Day is one of the most game-like movies I’ve seen,” he said. “It features a glimpse of infinity, and the ability to restart reality.” Drawing a contrast to games, he pointed to an example of how schema can be manipulated in movies: “For example, all the gunfire in the new Indiana Jones movie, but no one was hit.”

Gamasultra Exclusive: Will Wright – Video Games Close To ‘Cambrian Explosion’ Of Possibilities

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