VB: What’s the scope of the Spore franchise as you have spelled it out so far.
WW: The fans will point us in that direction. We have a lot of ideas for expansions that we have been working on in the background. Spore has a much broader set of expansions than The Sims did. We can’t do them all at once. We have to take our shots. The fans will show us what to do. They were the ones who showed us what expansions to do for The Sims. They determined the evolution. We take creative output from the editors into new gaming experiences. We are thinking about taking parts of the game levels and expanding them. We have a much broader set of opportunities for expanding Spore. I think it is more horizontal, while with The Sims it was more vertical where we did expansion packs for the game over and over and over.
Q&A with Will Wright on the launch of Spore