(Frank Gibeau, president of Electronic Arts’ Games Label,) says he can imagine EA using the underlying technology and concepts to create a robust action title, a deeper real-time strategy experience and a role- playing game, all built around Spore’s central player-creation concepts.
“What’s so beautiful about Spore is that it’s extremely malleable,” he said. “You could add RPG or action, you could take it to different platforms, like (Web-page) flash games, the PlayStation 3, the Xbox 360, Nintendo’s Wii.
“It really travels well to other platforms.”
The following above is from Kotaku. I knew the game was going to be a huge hit, but to become a huge milestone and introduce a new game engine for developers? That is what I am talking about! But EA, you need to remember, we don’t want shovelware, so be careful on who you lease it to!