Another interview popped up today, this time with Spore animator Gal Roth on the subject of his experience with the development and the state of videogames in Israel.

During the development of the game you had the chance to work with one of the biggest pioneers in the videogames industry Will Wright. What kind of influence did he have on the daily work and did he work on the little things or gave the development team a creative freedom?

Will is really an amazing person a true genius, yet he has great respect to the people on his team and really looks for input and new ideas. In the beginning of the project he really was involved in almost all the details and once we got what he wanted he let the team bring in many ideas which he supported. I must say that the game has a lot of features from many people on the team which Will truly supports.

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